﻿using System;

namespace NeGroid.ChampionshipManager.Core
{
	public class PlayerTransfer : BaseEntity
	{
		public int PlayerId { get; set; }
		public int TeamFromId { get; set; }
		public int TeamToId { get; set; }
        public DateTime Date { get; set; }
        public int GamesCount { get; set; }

		public virtual Player Player { get; set; }
		public virtual Team TeamFrom { get; set; }
		public virtual Team TeamTo { get; set; }
	}
}
